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GUI Configuration

Multiple Pages

By default, HMCCosmetics includes one cosmetic GUI, and one extra GUI (dye-menu.yml). However, you can create as many GUIs as you need.

To do this, just create a second file in the menus folder, and copy the contents from main.yml to that file.

You can create a button to open the next page with the open-menu: <menu_name> option:

  26:
material: PAPER
name: "<#F7DCFA>Next Page"
amount: 1
model-data: 1
action:
any:
open-menu: dye-menu

Action System

The action system allows you to define different events for different click types. The current options are LEFT, MIDDLE, RIGHT, and ANY.

Current Actions

        # Open the specified menu
open-menu: <MENU>
        # Play a sound
sound:
name: "minecraft:block.chain.break"
volume: 1.0
pitch: 1.0
category: "BLOCKS"
        # Remove cosmetics currently applied to the player
remove-cosmetics:
- BOOTS
- CHEST_PLATE
- HAT
        # Send a message to the player
send-message: "<red>My test message!"
        #  Send multiple messages to the player
send-messages:
- "<gray>Message 1"
- "<red>Message 2"
        # send a command, format is <sender:command>
# senders can be player or console
send-command: "player:give %player% diamond"
        # Send multiple commands, format is <sender:command>
send-commands:
- "player:help"
- "console:give %player% gold_ingot"
        # Set items in the specified slots in the inventory
# Works with all actions
# Sets items in the next inventory if open-menu is specified
set-items:
12:
material: PAPER
name: "<red>Backpack"
lore:
- ""
- "<gray>Enabled: <#6D9DC5>%enabled%"
- "<gray>Allowed: <#6D9DC5>%allowed%"
locked-lore:
- "<red>You do not own this item!"
amount: 1
model-data: 4
type: BACKPACK
permission: ""
id: backpack

Examples

Open the dye menu only when equipping the cosmetic:

    action:
equip:
any:
open-menu: dye-menu

Send a command when the player removes a cosmetic:

    action:
remove:
any:
send-command: "console:give %player% diamond"